Showing posts with label s-tier. Show all posts
Showing posts with label s-tier. Show all posts

TFT 9.19 S-tier Comps

Gunslinger/Wild: 
tft 9.19 s-tier, tft 9.19 best comp, meta build, gunslinger, wild

   With the introduction of new patch and items, it looks like Giant Slayer will be the strongest item of the patch. In 9.19 there is a strong chance that no  item will provide "wearer's attacks cannot be dodged" buff. So only way to get this buff will be having 4 wilds on your team. To prevent losing against Yordles or some Phantom Dancer built teams, having 4 wilds along with your slingers actually a great idea. They also provide attack speed stack on hit which also helps on item based (I'm talking about Guinsoo). In this build you don't have to worry about leveling 3 your Tris or Lucian, when you have 2 star of al your units you're good. Try to pick B.F. Sword or Recurve Bow for Giant Slayer, if not just grab a Giant Belt or Chain West to build Red Buff but don't forget in this build there is no too much Giant Slayer, build as many as you can. Start your team whatever you find first from Wilds or Slingers. Jayce and Graves in this build are not a must but they you can pick GP (his barrels apply on-hit effect don't fear building Giant Slayer and Red Buff on him) instead of Graves and any shifters instead of Jayce (He becomes a monster with Wilds when equipped with any number of Titanic Hydra's, also he activates the Hextexh buff which makes him the best option from other non wild shapeshifters). On Lucian my suggest is building cc items on him, you won't have the chance to build each of the above items but atleast try to build Hush (against any comp this item will help you to win the game) and Sword Breaker (only needed against Kassassin and Ranger builds) on him. Remember wild units only here for their buffs so don't rely on them. They can stay at 1 star even in late game but atleast have 2 stars of each slingers you have and don't forget 3 staring them is not necessary. When you 2 star them focus on leveling up to 9 as fast as you can. To find Jinx and Gnar wait until lvl 7 which is the best way to roll for finding any 4 golds unit. Until lvl 8 you can stay on 4 wilds 3 shapeshifter and 2 slingers but when you hit 8 put your other 2 slingers on the board.  

Here is a game i played with the same build:

New Void Kassassin: 

   Using Kassadin as your main unit by giving him a Youmuu's Ghostblade (Spatula+B.F. Sword) and a RFC/Rapid Firecannon (Recurve Bow+Recurve Bow) alongside with Rek'sai or Cho'gath plus 5 other sins including Kha'zix and Kai'sa  and only one of the Ninja/Sin unit which are Zed and Akali gives you high chance of finishing at top 4 opportunity. You have to focus on making your Kassa 3 stars by rolling before hitting level 5 and 2 stars Kha'zix and Rek'sai, by doing this you'll probably be at bottom of the lobby in early game which is actually good to finish your ghostblade early and if you lucky enough you'll already have 3 star Kassa before hitting level 5 or 3 or 4 rounds after you hit level 5. 
   At the level 4 you should have 2 voids(Kassa and Kha) and 3 sins (Kha, Zed and Pyke) on your board. After transforming your Kassa to a sin your goal is saving your gold by not rolling at all until you have 50+ golds. By this process you should focus on making your other sin units 2 stars. After saving gold you should spend it to level up to 8 (it was 7 at 9.18 patch) without losing that 5 gold tax, simply just keep your 50 golds and spend whatever your income is. After hitting 8 you will have high chance of finding Kai'sa, Cho'gath and Akali (Zed can be used instead of her to allocate gold for increasing chance of finding Kai'sa). There is 2% chance of finding 5 gold unit at level 7 if you want to try your chance you can find Kai'sa and complete your build. 
   With the new void trait you should use Kassa and Kha and avoid from using the third void unit which is Rek'sai at early game if you can't use four of them. That way your void buff will only activated on Kha or Kassa until you find 4 of them. You must use your last item slot on Kassa for a deffensive item in order to protect him from some unwanted situations, like hitting by a ghost, one hitted by Draven, stunned by any unit etc. My suggestion is having either GA for ghost, PD for Draven or new item Quicksilver for preventing any cc.
   If you lucky enough to find Kai'sa  at level 7 then you can build the comp below. *Items on Kassa and Kai'sa are more important than Pyke and Zed.

Ranger/Glacial/Knight/Void: 

   With the introduction of Kai'sa and change on void trait in the new patch an already strong comp, Ranger/Glacial, is stronger than ever. You can now remove the weakest unit in this comp, Vayne, and replace her with Kai'sa at the late game whenever you find her, probably the strongest unit in 9.19. Your main carry is still Ashe in this comp so build items on her first then build on Vayne. When you find Kai'sa sell your Vayne and give items to Kai'sa.
 
   At the start of the game use a Ranger/Knight/Noble comp.

    Hitting level 6 before anyone else to increasing your chance of finding Ashe and Kindred is too important in this build. That way you can play mid game without getting hurt when you complete 4 rangers.
 
   Best way of finding Kai'sa is rolling at level 8 with 5% chance. So when you have 2 stars of each unit expect Kindred you should start investing gold after level 6. Until level 8 pick other important units like Seju, Braum, Voli and Rek'sai/Cho'gath. Until level 9 there is 3 way of using your units, you can either use 4 glacials and Morde with 4 rangers that way you will have knight, phantom buffs or use 4 glacials and Rek'sai that way you will have brawler and void buffs or the last one keeping Braum at bench and having 3 glacials with void, phantom and knights buffs activated. You can rotate these comp to beat different opponents by guessing which opponent you will face next with the new matching system.

Draven and his tank mates:
 tft 9.19 s-tier, tft 9.19 best comp, meta build, draven knight
   Using Draven as your only carry by giving him RFC, Bloodthirster and eaither GA as defensive or Guinsoo as offensive item by your choice and building a meat wall with 6 knights and 2 guardians makes him unreachable by your opponents. This build can easily countered by Yordles so if there is someone going Yordles you should accept you won't win against that opponent.
  To fully complete this comp you must not roll until hitting level 7, not even a single roll. Just save every gold. Grab every knight unit until you 2 star them by that time and don’t even think of 3 staring them, trust me its not even worth your golds. At the first rounds of the game try to build a 3 nobles that includes Garen, Vayne and Lucian with 2 knights. When you hit level 5 grab a Braum and put him in frontlane. You can stack your Draven items on Vayne
  This is how your comp should be at level 5.
tft 9.19 s-tier, tft 9.19 best comp, meta build, draven knight

   Try to stay above 50 golds until level 7. When you hit level 7 with 50 golds roll until you find Draven and stop rolling. If you already find Leona while you roll for Draven you can sell your Vayne and Lucian and rearrange your team like this. Feel free to add Seju instead of Morde if you already find her.
tft 9.19 s-tier, tft 9.19 best comp, meta build, draven knight

  Now its time to saving golds again. Stay above 50 golds until level 8, when you hit level 8 with 50+ golds you should roll until finding 2 star Draven, Seju, Leona and Poppy. Also you'll have 5% chance to find Kayle this way.
   There is a good side of this build, which is finding an already completed Knight's Vow at level 8 from carousel that before the dragon round and giving it to Leona and finishing your build at level 8 without last knight and having all this money to roll freely to 2 star your tier 4 units and finding Kayle. Don't forget your only carry is Draven in this build, so focus on completing items for him first. With Thornmail and Warmog's Braum can be a hidden carry for your team.

TFT 9.18 Comp S-Tier List

           

     S-Tiers

Voidsins: Using Kassadin as your main unit by giving him a Youmuu's Ghostblade (Spatula+B.F. Sword) and a RFC/Rapid Firecannon (Recurve Bow+Recurve Bow) alongside with Rek'sai or Cho'gath plus 5 other sins including Kha'zix and only one of the Ninja/Sin unit (Zed or Akali) gives you high chance of finishing at top 4 oppurtunity. You have to focus on making your Kassa 3 stars by high rolling before hitting level 5 and 2 stars Kha'zix and Rek'sai, by doing this you'll probably be at bottom of the lobby in early game which is actually good to finish your ghostblade early and if you lucky enough you'll already have 3 star Kassa before hitting level 5 or 3 or 4 rounds after you hit level 5. At the level 5 you should have 3 voids(Kassa, Kha and Rek) and 3 sins (Kha, Zed and Pyke) on your board. After transforming your Kassa to a sin your goal is saving your gold by not rolling at all until you have 50+ golds. By this process you should focus on making your other sin units 2 stars. After saving gold you should spend it to level up to 7 without losing that 5 gold tax, simply just keep your 50 golds and spend whatever your income. After hitting 7 you either roll that 50 gold to atleast 2 staring your remain units, plus finding Akali and Cho'gath. I don't recommend using 1 star Akali and Cho if you already have 2 stars Zed and Rek. After having 2 stars Akali and Cho, you should replace them with Zed and Rek and keep the Rek and sell the Zed. Keeping Rek is a good invest since you will hit lvl 8 eventually and get that Brawler buff. In this team comp giving as much as RFC to your sin units must be your second goal since people build phantom dancers to dodge crit hits. You must use your last item slot on Kassa as a deffensive item slot in order to protect him from some unwanted situations, like hitting by a ghost, one hitted by Draven, etc.. Best protecting item for me is having a Guardian Angel or atleast if you can't find the GA reqs a Phantom Dancer.

At level 5 your board should be like this.After that you should focus on 3 staring your Kassa then level up to 7 and gain 6 sins buff + 3 voilds you already have.
kassassin, s-tier build, meta

At level 8 your board should be like this. I pointed some best items for some units but you won't be lucky to have all this items in each game you played.You should focus on finishing Kassadin's items first by the same order items appeared on the image below.
kassassin, s-tier build, meta

Shapeshifter/Wild/Dragon/Mage: Another S-tier comp that will guarantee finishing at top 4 and even more at the most times. Its a well around comp by deffensively and offensively. In this comp you will simply try to find 3 shapeshifters including Nida along with another wild such as WW or Ahri in early game and adding other shapeshifters or wilds you find while leveling, you should always have atleast 2 wilds and 3 shapeshifters on your board anytime of the game while adding other units. When you find Shy and Gnar you must put them in to your board. If you lucky enough to find Shy, Gnar and Aurelion at level 6 you'll have the chance to have put 2 dragons 3 shapeshifters and 4 wilds into your board which is awesome. Only bad side of this comp is finding Swain. But you can easily get over this problem by focus on leveling instead of hard rolling. If you reach lvl 8 before the lobby, the chance of finding Swain gets higher. When you find the Swain before and even on level 8 you should put 6 shapeshifters on your board no mather what, if it means you will lose your dragon buff or 4 wild buff it doesn't matter. By mean of your carry you should choose between Shy, Aurelion or Swain(since you won't find him early i don't recommend keeping items for him, but if you do he will definitely carry you to top 1). No matter what you should build a Yuumi and put it on your Gnar to have that Mage buff.

This is what you should focus on building.
tft shapeshifter, tft meta, tft s-tier

And this is what's your board should look like at the end of the game and which items to use on each unit. If you don't want to keep your items until you find Aurelion or Swain and you already have full items on your Shy you can build items on Ahri, with the wild buff she will carry you at mid game to late game easily.
tft shapeshifter, tft meta, tft s-tier


Shapeshifter/Elementalist/Demon: Another shapeshifter build that have same principle with the build above. Only difference you'll have more defensive build almost impossible to lose but its a very hard comp to build since 6 of the units have higher than 3 golds. So it's harder than SS/Wild but since its harder to achieve to fully  build it i recommend you focusing to build the comp above.

Anyway this is the board you should have+items to put on. You need a Darkin item to activate 4 Demons and i highly recommend it to you to put it on your Gnar, if you don't enough items on your Kennen he is a good carrier to, but with the items below Kennen becomes much better carry for your team.

Draven and his tank mates: Using Draven as your only carry by giving him RFC, Bloodthirster and eaither GA as defensive or Guinsoo as offensive item by your choice and building a meat wall with 6 knights and 2 guardians makes him unreachable by your opponents.
  To fully complete this comp you must not roll until hitting level 7, not even a single roll. Just save every gold. Grab every knight unit until you 2 star them by that time and don’t even think of 3 staring them, trust me its not even worth your effort. At the first rounds of the game try to build a 3 nobles that includes Garen, Vayne and Lucian, 2 knights. When you hit level 5 grab a Braum and put him in frontlane. You can stack your Draven items on Vayne
  This is how your comp should be at level 5.

   Try to stay above 50 golds until level 7. When you hit level 7 with 50 golds roll until you find Draven and stop rolling. If you already find Leona while you roll for Draven you can sell your Vayne and Lucian by that time and rearrange your team like this. Feel free to add Seju instead of Morde if you already find her.

  Now its time to saving golds again. Stay above 50 golds until level 8 and wait until you have enough gold to level up 9 and have 20+ golds to 2 star your Draven, Leona and Sejuani and find your 1 star Kayle. This is the time when your Draven to shine and carry you to top of the lobby.
  Final build and items for each unit at level 9.

There is a good side of this build, which is finding an already completed Knight's Vow at level 8 from carousel that before the dragon round and giving it to Leona and finishing your build at level 8 without Morde and having all this money to roll freely to 2 star your Seju and even Kayle. But don't forget to put Garen at the backline next to Draven to cover him from sin jumps or Blitz grabs. You can put Braum next to Leona where Poppy stands at above picture and put Poppy next to Braum, and Seju to middle of the frontline. With all that your Draven and Seju will have 2 guardians buff and will even harder to be killed.

Ranger/Phantom/Knight/Glacial/Guardian/Nobles: This comp is very complicated since its require 2 spatula to build a Frozen Mallet and a Knight's Vow to complete your build. Or you can finish your build at level 8 and try to get 3 stars Ashe and 2 stars Seju. But you'll have 1 less knight and glacial from your team wich makes the comp A-tier.
  At the early game you should try to build a 2 rangers including Vayne, 3 nobles including Garen and either Fiora or Lucian and 2 knights (You can put Morde instead of Darius since you need Morde at late game for the phantom buff but without Kindred Morde is useless, so stick to Darius or Poppy until you find Kindred). Try to put items on Lucian since you'll discard him as soon as you find 4th ranger. After that you must put your items on Ashe first.

After hitting level 5 you should invest on gold until you reach 7. Level 7 is where you should roll to find Kindred and Seju after you find them don't try to 2 star them just wait until level 8. At below you'll see how is your board should be.

But this is not enought to finish the game 1st or 2nd so level 9 is important for this comp with the spatula items you need to build. And this is how your final build should be with the items required.


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